Mad Mage Room Quest
Requirements
- A Rope
- A Shovel
- Key 3620 (to reach "A Prisoner")
- 7 Red Apples (traded for Key 3666)
Starting the Quest
NPC: A Prisoner (a captured mage, deep in the Mintwallin prison)
Walkthrough
- From the Ancient Temple north of Thais, go down to the Mintwallin road. A Prisoner, a captured mage, sits in a cell there (Key 3620 opens it): trade him 7 red apples for Key 3666.
- Go down the hole into Mintwallin and pass the level 40 gate.
- Solve the vocation-order riddle to cross safely (Paladin, Druid, Knight, Sorcerer, Paladin/Druid), then unlock the door with Key 3666 and climb the ladder past three demon skeletons.
- The three quest chests hold a Stone Skin Amulet, the Hat of the Mad and a Star Amulet (once per character). The rest lies loose: an Energy Ring on the floor and an ordinary chest with a Silver Dagger, 2 vials of mana fluid and 6 blank runes (first come, first served; back after the next server restart).
Rewards
- Stone Skin Amulet (quest chest)
- Hat of the Mad (quest chest)
- Star Amulet (quest chest)
- Energy Ring (in the room)
- Silver Dagger (in the room)
- 2 Vials of Mana Fluid (in the room)
- 6 Blank Runes (in the room)
- 7 Throwing Stars (in a crate one floor below)
Monsters
- Dragon
- Giant Spider
- Beholder
- Demon Skeletons ×3
- Ghoul
- Scorpion
- Skeleton
Historical Notes
Potions did not exist yet in Tibia 7.72; mana came in vials of mana fluid.
My Progress
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