Circle Room Quest
Requirements
- A Rope
- Healing (life fluids or healing runes)
- Mana fluids for Dwarf Geomancer fights
Walkthrough
- Leave Kazordoon through its main entrance and go down the ramp into the dwarf mines; follow the holes five floors down.
- Pass the level 32 door and go down the hole into the circular room.
- Keep to the east side to meet fewer dwarves and kill the geomancers first. The two boxes at the south end hold a War Hammer and a Dwarven Axe.
Rewards
Monsters
- Dwarves
- Dwarf Soldiers
- Dwarf Guards
- Dwarf Geomancers
Location
The "circle room," south end
Historical Notes
Referenced in an OTLand "real-life map, version 7.6" reconstruction thread as already present by that version — no earlier direct citation found.
My Progress
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