Lizard Templar
Sounds
- “Hissss!”
| Hit Points | 410 |
| Experience |
145
With the experience stages you receive:
580 (level 1–8) · 435 (level 9–100) · 290 (level 101+)
|
| Armor / Defense | 26 / 20 (reduce physical damage) |
| Summon | Not possible |
| Convince | Not possible |
| Creature Illusion | Possible |
Attacks & Healing
| Type | Attack | Damage |
|---|---|---|
| Physical | Melee | 0–81 |
Damage before your armor and shield. Melee is the creature's own hit roll (0 up to its strongest hit).
Immunities & Weaknesses
| Immune to | Poison |
| Takes full damage from | Physical Fire Energy Life Drain |
No partial resistances: this creature is either immune to a damage type or takes it in full.
Where to Find
| Area | Floors | Spawns |
|---|---|---|
| Near Ankrahmun | Surface, Underground, Upper floors | 78 |
Loot
| Picture | Item | Amount | Chance |
|---|---|---|---|
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Gold Coin | 1–20 | 95.2% |
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Short Sword | 1 | 20.0% |
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Sword | 1 | 9.99% |
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Steel Helmet | 1 | 4.00% |
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Plate Armor | 1 | 2.00% |
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Morning Star | 1 | 1.40% |
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Templar Scytheblade | 1 | 1.00% |
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Small Emerald | 1 | 0.30% |
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Salamander Shield | 1 | 0.20% |
Chances are the server's own loot roll, with Aelindor's loot rate already included.








