Grorlam
| Hit Points | 2,700 |
| Experience |
1,600
With the experience stages you receive:
6,400 (level 1–8) · 4,800 (level 9–100) · 3,200 (level 101+)
|
| Armor / Defense | 55 / 35 (reduce physical damage) |
| Summon | Not possible |
| Convince | Not possible |
| Creature Illusion | Not possible |
Attacks & Healing
| Type | Attack | Damage |
|---|---|---|
| Physical | Melee | 0–253 |
| Physical | Throws boulders | 150–200 |
| Healing | Self-Healing | 100–150 |
Other Abilities
- Haste — Speeds itself up for 6 s
Damage before your armor and shield. Melee is the creature's own hit roll (0 up to its strongest hit).
Immunities & Weaknesses
| Immune to | Fire Outfit change Paralyze Poison |
| Takes full damage from | Physical Energy Life Drain |
No partial resistances: this creature is either immune to a damage type or takes it in full.
Where to Find
Raids: appears during raids in Thais.
Loot
| Picture | Item | Amount | Chance |
|---|---|---|---|
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Gold Coin | 1–15 | 30.0% |
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Small Stone | 1–4 | 20.8% |
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Steel Shield | 1 | 14.0% |
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Pick | 1 | 12.0% |
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Power Ring | 1 | 11.0% |
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Scale Armor | 1 | 9.99% |
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Small Amethyst | 1–2 | 8.59% |
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Red Gem | 1 | 1.00% |
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Steel Boots | 1 | 1.00% |
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Crystal Ring | 1 | 0.40% |
Chances are the server's own loot roll, with Aelindor's loot rate already included.









