Deathslicer
| Hit Points | 8,200 |
| Experience | 0 |
| Armor / Defense | 199 / 199 (reduce physical damage) |
| Summon | Not possible |
| Convince | Not possible |
| Creature Illusion | Not possible |
| Behaviour | Peaceful: only fights back when attacked. Flees at 20 hit points or less. Can be pushed. |
Attacks & Healing
| Type | Attack | Damage |
|---|---|---|
| Physical | Melee | 0–535 |
| Life Drain | Life Drain Strike | 150–250 |
| Energy | Energy Strike | 150–250 |
| Energy | Energy Burst (around itself) | 150–250 |
Damage before your armor and shield. Melee is the creature's own hit roll (0 up to its strongest hit).
Immunities & Weaknesses
| Immune to | Fire Energy Physical Outfit change Life Drain Poison Invisibility (sees invisible players) |
| Takes full damage from | Nothing |
No partial resistances: this creature is either immune to a damage type or takes it in full.
Where to Find
| Area | Floors | Spawns |
|---|---|---|
| Near Ankrahmun | Underground | 5 |
Loot
This creature carries no loot.