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Your summons now follow you up and down

2026-10-15

From the server save on Friday 16 October, your summons and convinced creatures follow you when you change floor. When you go up or down, each summon walks to the same spot you used, steps on it, and arrives where you arrived. Then it walks back to its usual place next to you.

When they follow

Your summons follow you over everything you simply walk onto to change floor:

  • stairs and ramps, up and down
  • holes, including holes you dig open with a shovel
  • trapdoors and pitfalls

They do not follow you when you have to use something to change floor: ladders, rope spots and sewer grates. Going down a rope hole, they follow you, but they can't climb back up with you, because that needs a rope.

When they stay behind

  • The summon is more than 7 squares away from the stairs or hole you used.
  • It can't walk there: for example, it's behind a closed door (monsters can't open doors), or the way around is too long.
  • You change floor again before it has caught up. Summons follow one floor change at a time.

A summon that stays behind follows you again as soon as you come back to it. If you go more than 2 floors or 30 squares away from it, it disappears.

No more falling by accident

Summons no longer step into holes by themselves while walking around you. They only go down when you do.

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